Ink uses WebAssembly, and WebAssembly threads, to bring a low-latency drawing experience to users. WebAssembly allows the Ink team to bring its C++/OpenGL ES drawing engine to the web with a relatively small amount of TypeScript glue code and protocol buffers.
","project":{"name":"Google Ink","logo_url":"https://i1.wp.com/9to5google.com/wp-content/uploads/sites/4/2018/12/chrome-canvas-demo.png?zoom=1.2999999523162842&w=663&h=442&quality=82&strip=all&ssl=1","website":"https://9to5google.com/2018/12/20/google-chrome-canvas-drawing-ink/","description":"Google Ink is a proprietary freehand drawing library powered by WebAssembly, which powers Google Apps like Chrome Canvas and Google Keep.","keywords":"graphics drawing input rendering google production keep canvas art tool library c c++","key":"chromium-ink","createdDate":1574502302000}}}